Jennifer Belfield:  Game Programmer and Software Developer

First Person Fighting Game

I worked in a team of four people to make this game.  My team included myself as Programmer, a Producer/3D Artist, a 2D Artist, and a Level Designer.


This game is a first-person fighter game.  Its objective is to reach the end of the level while fighting off or escaping the NPCs.  The game setting is in Japan.


I used C# in Unity to write the scripts for enemy movement and AI, for using the navmesh, and for using raycasting.  I also set up the first person controller and navmesh and navmesh agents for the enemies, as well as created placeholder object enemies, 
Game Role:  Sole Programmer