First Person Fighting Game
I worked in a team of four people to make this game. My team included myself as Programmer, a Producer/3D Artist, a 2D Artist, and a Level Designer.
This game is a first-person fighter game. Its objective is to reach the end of the level while fighting off or escaping the NPCs. The game setting is in Japan.
I used C# in Unity to write the scripts for enemy movement and AI, for using the navmesh, and for using raycasting. I also set up the first person controller and navmesh and navmesh agents for the enemies, as well as created placeholder object enemies,
Game Role: Sole Programmer